We're looking for a 

Technical Animator
fulltime, 36-40h

Do you want to be part of our Development team?

We’re looking for a pro-active technical animator who’s up for a new challenge.
You will be responsible for everything related to animations. This includes rigging, skinning, implementation, but also working with our motion capture system to create high-quality animations.


Is this your next challenge?
As technical animator, you'll be part of our development team, working on medical games and training courses. For example, you could be working on an Apache helicopter simulation for the Departement of Defence, or a medical therapy game that helps people recover after a stroke. At Infinity you work in different teams lead by a project manager. On these projects, the colleagues you work with differ, giving you a lot of variation during your work. 

What we’re looking for:

  • +1 years of experience as a Technical Animator within the game industry;

  • You have a a strong understanding of the fundamentals of animation;

  • Able to work with both hand keyed and motion captured animations;

  • Knowledge of custom rig construction and skinning;

  • Knowledge of 3D software, preferably Maya or Blender;

  • Knowledge of Unreal Engine, Unity experience is a plus;

  • Experience with implementing, setting up and adjusting animations in a game engine;

  • High level proficiency in English speaking is required;

  • You are passionate about Virtual and Augmented Reality.


What do we offer you?

  • Working in a young, dynamic and innovative team;

  • The ability to bring your own opinion and talents to the table;

  • A lot of responsibility, coaching on the job and room for personal and professional growth;

  • A nice working environment with a free office lunch;

  • Game night Thursdays with the occasional pizza;

  • A competitive salary.

Get in touch
Do you want to join our team, or to know more before applying? We'd love to hear from you! Email us at jobs@infinity-go.com or call +31 (0)6 1022 0964.